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Disney Hires Former Playstation Portfolio Executive John Drake as Vice President of Game Licensing

Discussion in 'Star Wars: Video/Tabletop Games' started by SWNN Probe, Jul 16, 2019.

  1. SWNN Probe

    SWNN Probe Seeker

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    [​IMG]

    Disney has made a hire that should help significantly increase their footprint in the video game industry, by bringing a former PlayStation executive on board.



    Former Playstation executive John Drake recently announced on Twitter that he would be leaving his position as Head of Portfolio Strategy and Content at PlayStation. Drake spent five years with the platform working on Sony's portfolio and content acquisition. During his time with Sony, Drake helped launch PSVR and worked with countless developers to bring new, innovative, and successful titles to Playstation including Destiny, Call of Duty, Red Dead Redemption 2, Crash Bandicoot, Monster Hunter, Street Fighter, RE7, Star Wars, and many more.



    Last evening, Drake revealed his new role as the VP of Business Development and Licensing for Games for Disney. His primary responsibility will be to 'help pair amazing developers and publishers with the best IP in the world.'
    [​IMG] John T. Drake

    There has been increased speculation that Disney may be looking to grow its presence in the video game industry. Disney has an interesting history when it comes to video games. The company has had considerable ups and downs in the industry, eventually leading them to shut down all of its studios, which ended with Disney Interactive in May 2016. Disney had some success with Disney Infinity, but ultimately didn't feel the IP could sustain in the market as it continued to evolve and ended support with the closing of Avalanche Software. Everyone is aware of the challenges and issues Electronic Arts has had with Star Wars titles over the years, most recently with Star Wars Battlefront 2 and the loot boxes controversy.



    Earlier this year, Disney CEO Bob Iger addressed the company's past shortcomings in the video games space.
    [​IMG]

    Even if Disney ultimately decides to avoid the self-publishing side of the business, bringing Drake into the fold will create new opportunities for Disney's expanse in the industry. We are very curious to see what impact this will have on the future for Star Wars games.



    Click HERE to check out and comment on this topic on our main site
     
    #1 SWNN Probe, Jul 16, 2019
    Last edited: Aug 5, 2019
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  2. cawatrooper

    cawatrooper Jedi General

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    I'd love to see a new Renaissance of Star Wars games.

    I don't think we'll ever see another 2003-2005 again, but less than one game every two years (of questionable quality) isn't really doing it for me right now.
     
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  3. SKB

    SKB Force Sensitive

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    Bring back an independant LucasArts and their original devs and style!
    Send the much hated EA and their forced DLC to the trash compactor!
     
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  4. deadmanwalkin009

    deadmanwalkin009 Rebel Official

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    It's sad that the last great SW game came out in 05. I miss those days (gaming wise)
     
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  5. Sierra217

    Sierra217 Clone Commander

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    I don't know about 05, I'd say 08 was the last time we had a great game. I really liked The Force Unleased 1 and consider it the last good Star Wars game; although most of the great ones did come out around 03-06. Regardless, it has been over a decade since we've been given a good Star Wars game. EA has completely failed with the Star Wars license.
     
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  6. deadmanwalkin009

    deadmanwalkin009 Rebel Official

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    I personally didn't like The Force Unleashed games and I thought Starkiller was lame and too OP. But yes, it's sad that it's been over a decade since we had a great SW game and I honestly don't think we would of gotten any new games anyways had George kept the license. LucasArts was in terrible shape and on the verge of going under. SW 1313 had just as much of a chance coming out as Half Life 3.
     
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  7. cawatrooper

    cawatrooper Jedi General

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    There were moments in TFU that were fun, but I'd agree that I found it to mostly be a disappointment. I'm really not a fan of hack 'n slash.

    The good news is, if God of War (2005): The Force Unleashed, then it appears that God of War (2018): Fallen Order. Melee combat has gotten a lot better in years, and I'm happy to see how similarly the gameplay in Fallen Order seems to have moved past simply button mashing, like last year's GoW did.

    Anyway, if we're talking the last "Great" Star Wars game, I'd have two other possible entries:

    2009's Battlefront Elite Squadron (PSP)
    Limited by handleld technologies, but still a pretty impressive experience and one of my favorite Battlefronts to date, I think this game is massively underrated.
    The Ground/Air/Space/Capital Ships combat made the battle scope feel great, and the campaign story was pretty interesting. I've put a ton of hours into this, and would love to get my hands on a PSP for it again.

    2011's Lego Clone Wars
    I don't know why, but I had a blast with this. Mixing Real Time Strategy elements into traditional LEGO gameplay was a pretty controversial move, but it really clicked well with me. Honestly, it's a great way to play Clone Wars battles... even more so than 2017's Battlefront, which is kind of a sad statement. There was also more traditional (and personally, more refined compared to the first two games) LEGO gameplay as well.

    Also, to be honest, I didn't , mind the Clone Wars: Lightsaber Duels on the Wii (2008). Not the strongest game, but it was fun to play classic matchups against a buddy.

    Finally, one of my favorite Star Wars games of all time isn't even really official content, but the Star Wars Conquest mod (2008) for Mount & Blade is awesome.

    So I dunno... I wouldn't personally say we haven't gotten anything good since 2005 (though that was an amazing year), but there's certainly been a drought lately.
     
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  8. Sierra217

    Sierra217 Clone Commander

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    I never played Elite Squadron, but I do own Renegade Squadron on PSP. I dusted both off not too long ago and thought it was fun. The customization feature was cool, the story was good (and some cool new maps), and the graphics were pretty good for a handheld at the time. It really makes me wish we'd gotten a proper Battlefront III. My only issue with it is really an issue with the PSP, due to it only having one analog stick the controls are really awkward.
     
  9. cawatrooper

    cawatrooper Jedi General

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    Yeah. I'm sure you know Elite Squadron was taken from assets that were originally for Battlefront 3- so while I do love the PSP game, I cannot even fathom how good it could've been if it had released on major platforms in the seventh console generation. I'd still probably be playing it daily.
     
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