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Featured GAME [Interactive Comic] Old Republic Paint Adventures

Discussion in 'Star Wars: Paint Adventures' started by Alamact, Feb 21, 2016.

  1. Darth Bob

    Darth Bob Scoundrel

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    Welcome, @Sun_Crusher.

    Now that you're an official member, it's you're sworn duty to help drive @Alamact crazy with illogical, structureless, narrative-impeding suggestions. Let your imagination run wild. The further the better.
     
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  2. skychafer

    skychafer Rebel General

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    Welcome, @Sun_Crusher! I think it's safe to say you picked a great time to introduce yourself and join the suggestions. :)

    The crew of Knights Watch (can I just say I love the name?) just posted their second piece on the comic! So I am considering of opening a new thread for them that we could keep that discussion separate. There's some cool insight from Al and a whole commentary article with @MadsLad as a guest.

    Review: Star Wars The Fallen Knights #1
    Commentary: Star Wars The Fallen Knights #1

    Here's the Rear Admiral's Front part:
     
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  3. Capt. Andrew Luck

    Capt. Andrew Luck Force Sensitive

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    It's amazing how much dense the comic gets with this review series. Must be because of the drought we had waiting for the big Doop update but I got to say I'm enjoying everything about this.

    [​IMG]
     
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  4. Master_Farkaz

    Master_Farkaz Jedi General

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    Welcome @Sun_Crusher! Glad you finally decided to become a contributing member.
    I'm looking forward to see what creative suggestions you'll come up with! :)

    #ThisIsWhereTheFunBegins!
     
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  5. Sun_Crusher

    Sun_Crusher Clone

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    Thank you all for such a warm welcome! The shared communal ownership and friendliness is one of the reasons why I LOVE Star Wars! I can’t wait to shape this story with my fellow contributors, new and old.
     
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  6. Alamact

    Alamact Rear Admiral
    1030th Commander *** (Mod)

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    I really want to do this with a Chiss character now.
    Welcome, Sun Crusher! I completely dropped the ball here, no two ways about it. I'm sorry you had to wait this long for your first suggestion.
    [​IMG]

    You are waiting in line. You are a PATIENT WOMAN.

    Flavia is not a patient woman and therefore decides to MESS WITH THE REFUGEES instead using her SITH WITCH WAYS.

    [​IMG]

    DARK SORCERY and GULLIBLE, EMOTIONALLY DISTRAUGHT PEOPLE! Name a better combo.

    [​IMG]

    You're staring at your WRISTBAND WATCH, but it's certainly not helping you move through the line.

    [​IMG]

    HOOK.

    [​IMG]

    LINE.

    [​IMG]

    SINKER.

    [​IMG]

    The KFG belongs to FLAVIA now.

    [​IMG]

    She presents you with the SOLUTION to your PROBLEM, but you're not sure what to make of it.

    [​IMG]

    You REBUFF her offer of generosity.

    [​IMG]

    She takes it well.

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    You know, It's WEIRD if you stare, but you do you, Faz.

    [​IMG]

    One debaucherous food pillaging later...

    [​IMG]

    <TEXT NOT NEEDED>

    [​IMG]

    GIB is about as ENTHUSED on this outcome as the AUDIENCE is concerning these PAINFULLY SLOW UPDATES.

    [​IMG]

    You proceed to LEAVE the AREA to ruin someone else's day. There's not much else left to ruin here.

    [​IMG]

    You gain TWO RED POINTS for depriving the GRAN REFUGEE of his food!

    Also, you LITTERED on the FLOOR. How could you?

    [​IMG]

    On the FLIPSIDE, you gain FOUR BLUE POINTS for eating FOUR BUCKET MEALS, thus saving other people from accidentally eating a SUBPAR DEEP FRIED DISH. This is proof that CUMULATIVE ABSOLUTE MORALITY totally works!

    [​IMG]

    You enter a walkway that runs PARALLEL to the place where you need to be. The good part about this is that it offers you an AWESOME VANTAGE POINT. The bad part is...

    [​IMG]

    It looks like the REPUBLIC and CAYDEN have taken Tink captive! You're not sure what's going on, but the OVERALL SITUATION looks pretty damn dire.

    [​IMG]

    You have THREE BASIC CHOICES on how to proceed. You can STORM the STORMTROOPERS and take them by surprise, hoping that they won't KILL TINK in the chaos. You can OBSERVE the SITUATION from the safety of your VANTAGE POINT and tap into their communication, using any NEWFOUND INFORMATION to track them to their hideout and RESCUE TINK at a more opportune time. OR, you can CALL TINK a TRAITOR by taunting the group and thus taking the heat off from your captive associate, but the FULL SQUAD of COMMANDOS and CAYDEN will surely give chase.

    What do you do?
     
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  7. teline

    teline Queen of the North

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    OK, so I know the other 2 choices sound much cooler but I see through the lies of the Rear Admirals!


    Do the SMART THING. DO NOTHING.

    WILDCARD WITCHES!
     
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  8. Darth Bob

    Darth Bob Scoundrel

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    And then TRICK them into ARGUING with one another, just like in that book you read one time about the SPACE WIZARD and the EWOK who went off on a mission with 13 TOYDARIANS to take back their CREDITS from an evil KRATE DRAGON.

    In the ensuing chaos, RESCUE Tink.
     
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  9. TK-1204

    TK-1204 Imperial Special Forces
    1030th General **** (Mod)

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    Option #2, roll for communications hacking. With 2 troopers already taken out, their comrades are no doubt concerned about where they've gone. Impersonate them and tell those troopers that they have been ambushed and need immediate assistance!

    Ambushed by what, you ask? Anything! Nar Shadaa is the seedy underbelly of the galaxy! It could be Black Sun, it could be Sith Inflitrators, it could be Hutts in mech suits, it could even be a giant mutant rancor! USE YOUR IMAGINATION, ANYTHING IS POSSIBLE!
     
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  10. GingerByte

    GingerByte Jedi General

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    Definitely tap into their communications. Maybe even make a prank call beforehand to rile up some chatter on the network.
     
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  11. Ridcully

    Ridcully Jedi General

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    Take them by surprise and run. They are stormtroopers after all they're going to miss everything important to the plot and you are important.
    The other two? We'll see.
     
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  12. Sun_Crusher

    Sun_Crusher Clone

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    I would argue that we do not NEED to discriminate with our choices. Why not ALL THREE?

    TAKE the troopers by surprise by TAPPING into their coms to TAUNT and disavow Tink.

    Best case scenario is that they believe the strange voice and RELEASE her, but the worst case is that you make them so confused by the ABSURDITIY of this exchange that you can go in and AMBUSH them.

    [Or you could just say you’re their superior and that Tink is irrelevant. Either way, it gets the job done ;-).]
     
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  13. Ridcully

    Ridcully Jedi General

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    No, tell them she is important so she gets plot armor
     
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  14. Capt. Andrew Luck

    Capt. Andrew Luck Force Sensitive

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    Oh shit that's just crazy enough to work!

    Let's try to tap into their comms first and assess the situation and THEN try to make it like we're accidentally arguing on an open comm channel about Tink's APPARENT BETRAYAL. Common sense says this will not backfire in any possible way.
     
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