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SPECULATION Star Wars: Battlefront II General Discussion

Discussion in 'Star Wars: Video/Tabletop Games' started by Admiral Petty, Apr 18, 2017.

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Are you excited for Battlefront II?

  1. Heck yeah! I've already preordered my copy!

    44.3%
  2. I'm excited, but still cautious.

    41.8%
  3. I'm neither overly hyped, nor pessimistic. I'm the one in the middle, like the Bendu.

    8.9%
  4. I'm not convinced until they show me more of the actual game.

    3.8%
  5. I think this game will just end up being a bunch of overhyped Bantha poodoo.

    1.3%
  1. Rieekan

    Rieekan SWNN Hawkeye
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    MRW it takes 40 hours to get one hero


    Gif use level 100.
     
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  2. Bandini

    Bandini Force Sensitive

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    Just tried the game for we have 10 hours free and the game is releasing tomorrow.

    We have all the ships and 70% of the heroes already, the time I'll try all these 10 heroes, I think I could unlock the others.

    People really like to complain.
     
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  3. Julius Fett

    Julius Fett Rebel Official

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    Except it’s not just the fact that six heroes/villains are locked behind a seemingly unnecessary boundary.

    It’s the progression system and the loot crate system too.
     
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  4. Bandini

    Bandini Force Sensitive

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    What is wrong with the progression system ?
     
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  5. Julius Fett

    Julius Fett Rebel Official

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    That it’s engineered to depend upon randomised Loot Crates, which in turn greatly promotes and incentivises their purchase.

    As in, it’s designed for EA to make a lot of money, despite the fact that 15 million+ units sold would already gain them a reasonable profit.

    The shadow of greed, that is.
     
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  6. Bandini

    Bandini Force Sensitive

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    Loot crates won't get you some skill.

    I don't understand why people still buy the game with the feeling to be swindled.

    Just don't buy it.
     
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  7. Julius Fett

    Julius Fett Rebel Official

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    ...there was an epic Star Card in the beta which made Boba Fett invulnerable for a limited amount of time.

    Skill doesn’t play into it much when other players have purchased Loot Crates which give you 50% or 100% increases in attack bonuses or defence bonuses.

    As I said before, I’m not purchasing this game because of how EA has effectively ruined the game through their own greed. A Star Wars game will sell more than enough for them to make a profit; the dependency on Loot Crates to level up classes is outright crazy.

    It’s so bad that even IGN, of all places, has called them out for the progression system, concluding that “Pay-to-win or not, it’s just bad.”

    GameSpot has also reiterated similar things, saying that the game “is weighed down by an overbearing and convoluted progression system that doesn't value the average player's time, obscuring an otherwise solid Star Wars experience.”

    EDIT: at the current rate, it would take 4500 hours to unlock all (EDIT 2:) upgrade all Level 3 Star Cards to Level 4 (i.e. Epic, if I remember correctly). That’s half a year solid of playing this game and doing nothing else; otherwise, you’re playing 12 hours a day for the whole year if you want to accomplish the same thing.
     
    #307 Julius Fett, Nov 14, 2017 at 9:12 AM
    Last edited: Nov 14, 2017 at 12:32 PM
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  8. science

    science Clone

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    I wouldn't have known about any of the progression system if not for the bad press. I cancelled my pre-order due to the press EA generated on game sites and reddit. If I pay $60 for a game I shouldn't be forced to pay more money just to progress. Pay to win games favour those with deep wallets and no free time (or children who empty their parent's wallets).

    edit: This review sums up a lot of my concerns. https://arstechnica.com/gaming/2017...roken-with-star-wars-battlefront-iis-economy/
     
    #308 science, Nov 14, 2017 at 3:16 PM
    Last edited: Nov 14, 2017 at 4:00 PM
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  9. Ammianus Marcellinus

    Ammianus Marcellinus Rebel Official

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    Just completed the singleplayer campaign and here's my review for the game so far:
    SINGLEPLAYER: A disjointed remake of Shattered Empire of which the narrative is all over the place and together with its mission design is only meant to introduce players to multiplayer components such as starcards, heroes and vehicles. They dominate the story and mission structure, not informed narrative as you might expect. There are some highpoints in the campaign were the action and campaign seem focused and gunplay or stealth action fun. However it is a shame that Iden and inferno squad defect after the THIRD MISSION and you are forced to shoot imperials in a by the numbers story that basically blasts over anything you've read in Inferno Squad or which you might have expected from the alleged Iden/Admiral Versio tension, the trailers or the marketing campaign ("the first campaign were you play as the imperials"). The end of the campaign does open up some room for more missions in the first order era, but the story itself, Iden's story (if you can call it such) really only continues until the Battle of Jakku. Since Disney's new canon this game's story and missions represent really the first real bummer I've encountered so far. I absolutely love The Force Awakens, I like Rogue One and also enjoy the new novels, comics and Rebels. Hell, I even absolutely loved Battlefront 2015 which I've played for 300+ hours. Battlefront II however is disappointing and full of missed opportunities. :(

    MULTIPLAYER: As for the Multiplayer (PS4), player movement is sluggish and even after trying to adapt the sensitivity and stick deadzones, it still is. Starfighter controls are terrible on console because rolling is always either on the the same stick as the speed throttle, whatever scheme you choose. The maps are terribly unbalanced, there is an amazing amount of input lag and normal lag, even so much that your screen will often freeze a second in a direct gun fight. The maps are beautiful though and breathe a real lively atmosphere. There is also enough variety. Gunplay is good on PC but terrible on consoles because they locked the speed of side-to-side movement when zoomed on consoles............yeah really. When zoomed it is often completely impossible to track targets moving from left to right or the other way around. I've never seen this in a console version of a FPS before. Whereas for PC gamers Battlefront 2015 was a console port, Battlefront 2 is definitely a PC port for console players.

    As for the progression. Let's just say that, however good or bad you're playing, the rewards are always roughly the same. So basically progression is a bust. I won't even start on loot crates or hero unlocks

    Edit: oh, two of our protagonists have daughter, who is not mentioned by name and is born ca. 9 months after the Battle of Jakku

    So.........a bummer.
    --- Double Post Merged, Nov 14, 2017 at 6:48 PM, Original Post Date: Nov 14, 2017 at 6:45 PM ---
    Well I can at least assure you that it is in fact not pay to win as long as you don't play heroes versus villains :p
     
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  10. Trev

    Trev Rebelscum

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    How long did it take for you guys to download this game on the Xbox One?

    I'm so excited to play this when I get home! I hope it's worth the wait!
     
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  11. YallaBoom

    YallaBoom Clone

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    I just set my xbox to turn off after 6 hours and started downloading it right when I left for work...it's around 50gigs.
     
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  12. Trev

    Trev Rebelscum

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    Awesome. Thanks!
     
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  13. Bandini

    Bandini Force Sensitive

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  14. Bendak Starkiller

    Bendak Starkiller Rebel Commander

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    Loot boxes? Expensive heroes?

    [​IMG]
    "How annoying."
     
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  15. Rogues1138

    Rogues1138 Jedi Commander

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    I had a great time playing SW BF2 today. The visuals are out of this world, and the campaign is really good, too bad the game is plagued by a loot crate progression system.
    --- Double Post Merged, Nov 15, 2017 at 7:32 AM, Original Post Date: Nov 15, 2017 at 7:29 AM ---
    EA/Dice stated that the heroes were going to cost more if you want to play them in different eras. I would image they cost less in their respective eras. Haven't had time to put in quality time on the game but from what I did play well worth the wait.

     
    #315 Rogues1138, Nov 15, 2017 at 7:32 AM
    Last edited: Nov 15, 2017 at 7:53 AM
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  16. Charlie07

    Charlie07 Force Sensitive

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    #316 Charlie07, Nov 15, 2017 at 10:44 AM
    Last edited: Nov 15, 2017 at 11:24 AM
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  17. Rogues1138

    Rogues1138 Jedi Commander

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  18. Charlie07

    Charlie07 Force Sensitive

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    [​IMG]

    The contempt for the consumer is just barefaced.
     
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  19. Bendak Starkiller

    Bendak Starkiller Rebel Commander

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    The original Battlefront 2 didn't make you spend extra money to unlock heroes.

    So once again, why change something that didn't need to be changed?
     
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  20. TheBBP

    TheBBP Force Sensitive

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    JB is live on facebook/XBox

     
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