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What the Hell is EA Doing with License?

Discussion in 'Star Wars: Video/Tabletop Games' started by CnlSandersdeKFC, Dec 20, 2017.

  1. CnlSandersdeKFC

    CnlSandersdeKFC Rebel Official

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    I mean seriously, they've had this thing for almost 5 years now, and what have we gotten? We've gotten two Battlefront games that have been received poorly, and to make things worst it's at the height of a new trilogy! We don't even have anything planned for next year except Battlefront 2 DLC, and that's iffy with the horrendous launch.

    To put this in perspective, LucasArts released 10 games in 2002-2003, the year and the year after Attack of the Clones was released. This batch of games included some of the companies all time best. Jedi Starfighter, Jedi Knight II, Star Wars Galaxies, Jedi Academy, and Knights of the Old Republic all came out of this batch of games. Meanwhile, what are we getting with TLJ? Battlefront II, that's it.

    But hey, it's EA so we all saw this coming.
     
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  2. Finn is a Jedi

    Finn is a Jedi Rebel Official

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    Especially considering Visceral's Star Wars game sounded amazing with a badass sounding story. Maybe that story will eventually get made, if not as a game maybe as a book or comic.
     
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  3. cawatrooper

    cawatrooper Dungeon Master

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    Don't forget about all those apps. :p

    Seriously, though, that's EA's entire model. From Galaxy of Heroes to whatever monstrosity they're trying to pass off as a Battlefront, EA has turned the Star Wars license into a microtranaction machine. It's shameful, and they need to lose the license ASAP.
     
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  4. NunbNuts

    NunbNuts Rebel Official

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    It's been a sad time for Star Wars gaming, we got more games back in the dark ages of Star Wars fandom in the late 80's and early 90's when it seemed like the franchise was dying. Now we have movies coming out every year and hardly any games, and not much of a variety. Either play Legos or play an online shooter.

    What I found most irritating/confusing was when TFA came out the only tie-in game didn't really tie-in with the movie at all since it was from the OT era. It wasn't until the following summer that the Lego game came out and you got to actually play a ST game. It's fun to play a tie-in game during the hype of a movie's release, you're all jazzed up about the new ships/characters/settings after seeing the movie and you can go home and replay them.

    And as everybody mentioned there's Battlefront 2. I've had a lot of fun with Starfighter Assault but other than that the game's another letdown for me. But love it or hate it aside, they should have their license pulled for what they were trying to do. Yes they bowed to pressure, a little, how much is yet to be seen but the progression system is still broken. Regardless of that though, just the fact that they even tried to pull what they did should be the final straw. That was the most blatant attempt to ripoff Star Wars fans I can ever recall seeing, so blatant that you would almost think they had already lost the license and Battlefront 2 was their last big score before getting out of Dodge with everybody's money. Instead I guess they just figured it was Star Wars and whatever they did it would still make money by the truckload. And that's true but they didn't anticipate such a huge backlash that it would cause Disney concern over the brand. They should be concerned. Not just because of what EA tried to do but because this should be an amazing time for Star Wars gaming and there's hardly anything coming out. It just blows my mind how massive Star Wars fandom is these days and how much stuff is going on and yet even with these wonderful systems Star Wars gaming is almost stagnant.
     
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  5. Ammianus Marcellinus

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    I actually loved Battlefront 2015, but I absolutely despise the new one. The problem really is the frostbite engine. It is to restrictive and it just takes too much time to adapt it in such a way that it works in any game setup that is not Battlefield. I don't get the religious loyalty Dice has to its frostbite engine. It already ruined Mass Effect Andromeda and it has made Battlefront II a boring piece of litter.
     
  6. Cheski

    Cheski Clone

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    It has definitely been sad. There is so much potential in the Star Wars universe for amazing game experiences in a variety of genres, that it is shocking EA has done so little with it. There was a time when there was a game for everyone in the Star Wars universe; space combat, first person shooter, third person action adventure, racing, RPGs, etc. You name it. Now the option for Star Wars games is just an online multiplayer shooter or Lego.
     
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  7. cawatrooper

    cawatrooper Dungeon Master

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    Just to throw some positivity in here- while EA might be a mess with video games, Fantasy Flight is doing a tremendous job in the tabletop gaming department (and Hasbro's doing alright, too).
     
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  8. Bendak Starkiller

    Bendak Starkiller Force Sensitive

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    No idea, but they need to turn this around quick.
     
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  9. science

    science Rebel Trooper

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    From a project management perspective I do not understand how EA was allowed to get so far on new Star Wars games and then just let the work rot. I worry that Disney is happy enough with the state of mobile gaming that EA will hold onto the license and squeeze it as they have been. I would like to hope that Disney will re-open Lucasarts or an equivalent by now to handle their in-house gaming (Marvel, Star Wars, and so forth).
     
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  10. Colby_fett

    Colby_fett Rebel Commander

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    An open world game would be amazing.... I really hope at some point this happens
     
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  11. Mitch Pelon

    Mitch Pelon Rebelscum

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  12. The Hero With No Fear

    The Hero With No Fear Resident Sand Hater

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    Coming from someone who loves the Online Multiplayer mode in Battlefront 2, I agree that EA needs to lose this license. I want to play more Star Wars games, but there is so little variety right now. We have Battlefront 1 from 2015, which is essentially pointless to get at this point now that 2 is out, the now-dead Disney Infinity 3.0, Lego SW: TFA (which is decent, but Lego games are getting very repetitive at this point) and now the highly controversial Battlefront 2. That's it!? I know two of these aren't by EA, but in general, Star Wars games have been really lacking the last few years. Give it to a studio that will actually use the license and is actually a trustworthy company.

    In terms of story mode, EA's games have been really lacking. Battlefront 1 had none. Battlefront 2 is the only one having a story mode and even then, I think it's very mediocre. I enjoyed it the first time playing it, but now after attempting to replay it (I lost all my progress, due to accidently restarting my PS4.) I just can't do it. It feels like so much of a chore that I stopped playing it and I've almost forgotten about it.

    Besides a fun (in my opinion) Online Multiplayer in BF 2, it's time for EA to lose the Star Wars license.
     
    #12 The Hero With No Fear, Feb 14, 2018
    Last edited: Feb 14, 2018
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  13. Pomojema

    Pomojema Ayatollah Of Rock-&-Rolla
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    I have and I'm working on an article that addresses this. I can't imagine that Disney is too thrilled between EA tanking another one of their studios for a project that was originally going to release this year, or that they're happy about EA dropping the ball with Battlefront II transactions.
     
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  14. TK-1204

    TK-1204 Imperial Special Forces
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    To compound matters further, some of the recent tweets from Dennis have indicated that the announcement, and probably the release, of Battlefront 2's Season 2 content has been delayed because of all of this.

    Given how Disney recently made that licensing deal with Ubisoft for Marvel games, I wouldn't be shocked if Lucas Film considered them a viable alternative (especially with some of their recent successes with games like Rainbow 6). However, I really wish Lucas Film would kind of drop the idea of creating these exclusive licensing deals and start publishing again. Or, at the very least, leave room in these deals that allow Lucas Film to contract other, independent developers who have an interest in developing Star Wars games (like Obsidian and Petroglyph) for projects as well.
     
    #14 TK-1204, Feb 15, 2018
    Last edited: Feb 15, 2018
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  15. Legend Knight

    Legend Knight Force Sensitive

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    I miss Lucasarts so much. Disney has been given me more Star Wars movies but my god other areas such as books, tv, and games sure have taken a hit under there tenure. Would have loved to played this game.

    [​IMG]
     
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  16. Ammianus Marcellinus

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    Ubisoft Ubisoft Ubisoft.........by the Force let it be Ubisoft. The Special Effects and movie division of Ubisoft is already supporting Lucasfilm in the effects and mo-cap work for the new Star Wars movies, let them do the games as well. If you're good at recreating historical settings in a gameplay environment you're sure as well going to be good at recreating the Star Wars universe.
     
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  17. cawatrooper

    cawatrooper Dungeon Master

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    People give Ubi a lot of trouble- but look at the variety of games they produce: open world, online shooters, racing, MMO, platformer, RPG...

    I guess EA technically does that too, but I think it's pretty clear that they're currently only interested in mediocre online shooters and microtransaction heavy free to plays.

    Oh, and also- look at the open world space games Ubi is doing with Beyond Good and Evil 2 and Starlink. An open world Star Wars game with those types of mechanics would be absolutely incredibly! Fly to any planet you like, run around and do quests and stuff- free combat in space, too. Man... that would be cool.

     
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  18. Ammianus Marcellinus

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    The fact that in two years time Ubisoft was able to completely rethink the Assassin's Creed formula resulting in an Open World RPG (AC ORIGINS) with over 60 hours of narrative (normal quest) content alongside hours and hours of side activities, which included a new engine and an immense immersive open world map with no loading times , whereas EA with two years development time came up with a second battlefront with a 4 hour campaign, a slightly revamped multiplayer experience and an in game economy that was tremendously stupid - is enough proof for me that EA does not want to deploy the necessary resources for a Star Wars game.

    Just think about, EA has decided that every game they produce must use the frostbite engine, an engine that only really works in Battlefield-style sandboxes but not in any other type of game. Just look at Mass Effect Andromeda and the Battlefront II campaign to see how burdersome the engine has become.

    Seriously, they should hand the license to Ubisoft. Not Activision. Not EA. Just Ubisoft.

    edit: and whereas Battlefront 2015 was actually a very good multiplayer sandbox shooter. Battlefront 2 (2017)'s multiplayer is atrociously bad. It is a hitmarker fest.
     
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  19. TheBBP

    TheBBP Jedi Commander

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    It's still just wishes and rumor right now with nothing real to hang on other than "Disney can't be thrilled with how things are going.".
     
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  20. Darth_Mu

    Darth_Mu Rebelscum

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    Maybe they (EA) can make Creative Assembly make a SW Total War game after 3 Kingdoms.
    SW Total War: 70 Dollars
    Liberation of Coruscant. DLC 30 USD
    Yuuzhan Vong DLC 40 USD
    Rey and Friends Expansion Pac. Light Side/Dark Side 50 DLC
    Sims Star Wars Link 120 USD. Sims 5 sold separately.
     
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