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Which Canon character would you like to see in Battlefront

Discussion in 'Star Wars: Video/Tabletop Games' started by Phil J, Feb 22, 2020.

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Which character would you like to see in Battlefront?

  1. Ahsoka

    100.0%
  2. Asaaj Ventress

    0 vote(s)
    0.0%
  3. Qui-Gon Jinn

    50.0%
  4. Aurra Sing

    0 vote(s)
    0.0%
  5. Beilert Valance

    0 vote(s)
    0.0%
  6. Second Sister

    0 vote(s)
    0.0%
  7. Snoke

    0 vote(s)
    0.0%
  8. Cardo (Knight of Ren)

    0 vote(s)
    0.0%
  9. Zorii Bliss

    0 vote(s)
    0.0%
  10. Jannah

    0 vote(s)
    0.0%
Multiple votes are allowed.
  1. Phil J

    Phil J Guest

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    I have a list of what characters I would like to see in a new instalment of Star Wars Battlefront (or as part of an expansion pack). If you have any characters that you would like to see that are not included in the list, please feel free to include them in the comments.
     
  2. cawatrooper

    cawatrooper Jedi General

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    Clone Wars most wanted-
    Heroes
    Padme
    Cad Bane

    Ships
    Obi Wan/Anakin Jedi Starfighters
    Dooku Solar Sailer

    OT most wanted-
    Heroes
    Ahsoka
    The Grand Inquisitor

    Ships
    Hera Syndulla's Ghost
    Vult Skerris, TIE Defender

    ST most Wanted

    Heroes
    Poe Dameron or Rose Tico
    Snoke


    Ships
    Kazuda Xiono's Fireball
    Major Vonreg's TIE
     
    • Like Like x 1
  3. Phil J

    Phil J Guest

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    Interesting, I have some other suggestions (more general):
    • Destructible environments: a certain flame trooper could actually be useful, not only that it would encourage players to think more tactically
    • A melee class of troop or something like a beast-master from RPGs
    • Ability to pick up fallen enemy weapons and retain them in an inventory
    • Environmental weapons: could take the form of a tree branch, a brick, a length of wire, a length of pipe, sand, severed limbs- consider something like Shadow of Rome (PS2)
    • An anti vehicle class with rocket launchers- I had loads of fun in the original PS2 game in confined spaces
    • Injury detail/damage to players and NPCs: items of clothing get charred or torn, limping/altered gait, tissue damage
    • A skills tree system of upgrades (did I say I like role-playing games)
    • Personalisation
    • More environmental hazards that you could exploit: indigenous species, damaged wiring, reservoir of gas, reactor
     
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