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SPECULATION The Evolution of Practical effects

Discussion in 'Star Wars: The Force Awakens' started by MarsPhoenix, Mar 28, 2015.

  1. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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    One thing we know for sure from Star Wars Episode VII: The Force Awakens is that, attached to the vision driving the project, it's WAY LESS CGI and MORE PRACTICAL EFFECTS.

    So basically, we go back to how Star Wars and other Sci-Fi movies were filmed in the 70s and 80s... of course, with readied CGI and other state of the art technological tools to "polish" and complete what practical can't accomplish (We won't have Matte Painting for instance).

    So...

    I am a former Cinema student, but am totally alienated from the practical effects' evolution as the years passed by.

    When I was young and later in my life, I think I watched more frequently the Star Wars "Making of" than the movies themselves... And later in my professional life, I often quoted ILM's story as an inspiration to, when the impossible presents itself, and the deadlines that come with it, how the team becomes creative.

    They INVENTED practical effects out of nothing to create something that changed cinema forever...

    Return Of the Jedi, being my favorite reference for heavy use of practical effects (Jabba's Palace is the perfect example)... how did it change in 32 years?

    Prosthetic makeup
    Animatronics
    Puppetry
    Suitmation
    Miniature effects
    Mechanical effects
    Pyrotechnics
    Weather effects (Fog machines... ect)
    Squibs (False wounds, blood)

    So, basically, I know NOTHING about this... it's basically, I am calling on you all, people that knows how these techniques have changed with years... with more powerful computers, 3D printing, Internet...

    Is it still an art in Cinema Schools?
    What to expect in The Force Awakens?

    And.... if they go with that vision in TFA... be sure, it'll transpose into Episodes VIII and IX
     
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  2. Cmdr. Ed Straker

    Cmdr. Ed Straker Rebel Official

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    A good way would be to use CGI for cosmetic effects to cover up some practical effect things like strings or other side effects.
     
    #2 Cmdr. Ed Straker, Mar 28, 2015
    Last edited: Mar 28, 2015
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  3. Itsnotimportant

    Itsnotimportant Rebel Commander

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    Y'all need to learn to discern marketing for what it is. They're shooting on film and using a lot more practical make up and such, more physical locations. But they're not going old school using physical model ships and things like that.

    Just expect a lot less green screen everywhere and CGI Stuntmen and other crap unless it's something that requires effects to be achieved and cannot be done as convincingly without cgi or anything that is a pain in the ass to do without cgi.
     
    #3 Itsnotimportant, Mar 28, 2015
    Last edited: Mar 28, 2015
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  4. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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    And probably, would bust the budget. Practical effects are more expensive... I am wondering though if there are young talents in the art of practical effects... it's been so much CGI since Jurassic Park, armies of computer animation programmers were formed and hired... what about the practical stuff... masks, models, pyro, animatronics... ?
     
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  5. El Duderino

    El Duderino Clone Commander

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    Exactly. There will be a ton of CG in the film. And they're not hiding that:
    Simon Pegg says the original films weren't retro movies, they were forward-thrusting, technological masterpieces.
    J.J. Abrams says there are enormous amount of CG effects in the film.

    I think we can do away with miniatures. CG does that well and they're pretty much indistinguishable. For example, this is the town of Dale from The Hobbit: 1:16



    But animatronics are still widely used. Here's a great showreel from Gustav Hoegen who worked on a lot of well known films:



    I think what I'm most curious to see is how the puppets look. Pegg says there are puppets. Oh, and let me ask you this: Would you rather see a CG Yoda or a puppet Yoda?
     
    #5 El Duderino, Mar 28, 2015
    Last edited: Mar 29, 2015
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  6. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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    Puppet Yoda :)
    But... that's only me...Probably because I am a nostalgic.

    Would Jar Jar be less annoying if played by Ahmed with a mask in TPM?

    I think, with time, they "polished" the art of CGI to a point where Zoe Seldana looked so real in Avatar as a Navi, and you have Old Arnold fighting young Arnold in the next Terminator movie.

    Then you have Jabba in ROTJ that looked more realistic as a character than Gollum for me... again, personnal opinion here.
     
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  7. El Duderino

    El Duderino Clone Commander

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    You can do a lot with a face in CG and if the lighting is right it can look great.



    A puppet can look a bit stiff, but you know it's real. It was present on set, shot under real lighting. And there's also the charm a puppet has. I think I'd rather have that. :)

     
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  8. Cyber Dyne 1000

    Cyber Dyne 1000 Rebel Official

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    practical effects are so effective because as soon as you see it you automatically understand that it is a part of the laws of physics. when that mechanism or puppet moves you know that earth's gravity acts on it, you know that wind can make it move etc. but when badcgi is used, your perception of the laws of gravity go from normal to mars gravity to neptune and back to earth in a timeframe of 10 seconds during that weird cgi scene where ironman lands on the ground at mach 9. its not just about facial rig like in avatar. you must track every point that interact with the most crucial real time physics within the acting cgi subject. so when you accomplish that? well lets simulate wind effects on a character ... its hard work for any detail
     
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  9. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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    I really love where this discussion is going.

    Originally, my questionning wasn't CGI vs Practical... but more on the evolution of practical effects in time... if we talk Practical in 2015, what's the main difference with what it was back in 1983...

    But... you pinpoint exactly why I so enjoy original Jabba, and Yoda...and Sy Snootles!..... the physics... it's like comparing a vinyl record to a mp3.
     
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  10. Cyber Dyne 1000

    Cyber Dyne 1000 Rebel Official

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    i found a couple of good practical effects studio works for the stan winston school videos on yt. and disney develops new ideas for robot interactions too :p
     
  11. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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  12. Itsnotimportant

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    I'd rather see a CG Yoda that actually looks like Yoda than that piece of blast they built for TPM.

    I had absolutely no issues with CG Yoda it made nothing but sense to take that approach. I love the puppet in the OT and it certainly has a special personality and weight to it that makes it seem more real, but the problem is there are tons of constraints on what you can do with a puppet, special sets have to be built, camera angles and action are limited.

    It wasn't a problem when he was confined to a swamp and the lighting was dark, but taking him out of that limited environment obviously required CG.
     
    #12 Itsnotimportant, Mar 29, 2015
    Last edited: Mar 29, 2015
  13. Grand Admiral Kraum

    Grand Admiral Kraum Force Sensitive

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    I'd rather see a CGI Yoda, unless they've come a long way with the puppets..
     
  14. Luuke22

    Luuke22 1030th Lieutenant (Jr Mod)

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    @MarsPhoenix Are you familiar with The Walking Dead, the tv show? This is an excellent example of practical effects in a digital age, albeit in television rather than film. Greg Nicotero and his team are masters of practical effects and are able to to keep CGI to a minimum; in fact, CGI is most heavily used to improve practical effects by removing extraneous elements from a shot. This is to say that yes, there are people out there still actively pushing the limits of practical effects.

    As for how this will relate to TFA....I agree that while many practical may have been used, we will still see a more than healthy usage of CGI, particularly for space-oriented scenes and any motion-capture characters.
     
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  15. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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    Interesting! And no, I never watched The Walking Dead, my brother is a huge fan and has been trying to sell it to me for a while. Maybe I'll give it a try. The only thing I know about that series is that there are zombies.
     
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  16. Grand Admiral Kraum

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    Walking Dead is great, but their CGI explosions stink on Hoth ice.
     
  17. Bluemilk

    Bluemilk I AM the Senate

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    I love practical effects. Aliens has some of the best. I think cgi is so oversaturated. Some things that doesn't even need to be cgi'd.

    But on the otherhand it could never be obsolete. Imagjne Lord of the Rings without cgi. It is a movie that worked best with it.

    The OT was awesome with just practcial effects. It worked well. The PT was too much.
     
  18. BingBong

    BingBong Rebelscum

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    To get back to the original point of the thread, I think two recent big movies that did a fantastic job with practical effects and kind of show the state of the art in 2015 are Interstellar and The Tree of Life. Interstellar pretty famously used models and practical effects for the ships, the black hole scene, the walking refrigerator robots (they're actually giant metal puppets being controlled from behind!), and others. The Tree of Life created galaxies and supernovae and all sorts of celestial wonderfulness with water, oil, paint, and a high speed camera. Both are god damn fantastic looking films...

     
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  19. MarsPhoenix

    MarsPhoenix Sith Psychiatrist

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    Whaaaaaaat? The giant droids from Interstellar are practical effects?!?!?! Puppets?
    Whaaat whaat whaaat?

    These droids were the coolest thing I've seen on screen, ever.
     
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  20. BingBong

    BingBong Rebelscum

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    Bruh...

     
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